Comments: 5
CDLCs Collected: 0
Registered:
July 16, 2015 2:34 AM
Last Active:
N/A
Gear
Bass:
Spector Euro 5LX
CDLC | Comment |
---|---|
Artist:
Evil Scarecrow
Title: End Level Boss Date: June 15, 2017 2:31 AM |
Good job! Wish I could chart more es myself if I wasn't so damn busy all the time. Seems you got es down yourself though! Hope to see more in the future |
Artist:
Evil Scarecrow
Title: Crabulon Date: June 13, 2017 12:22 AM |
Oh man, wasn't expecting to see any Evil Scarecrow on here, good job! It would be cool to see more in the future *cough* end level boss *cough* ;) . Welp, guess it is time for me try and learn this song whilst scuttling |
Artist:
Bloodshot Dawn
Title: Godless Date: May 13, 2016 2:52 AM |
Wow, you actually did this! Thank you! |
Artist:
Cannibal Corpse
Title: Make Them Suffer Date: April 8, 2016 1:21 PM |
YES! Time to break my fingers ;) thanks for this! |
Artist:
Decapitated
Title: Homo Sum Date: April 7, 2016 11:22 AM |
@ - You should never upload songs without tones as it breaks the tone engine. If you want tones for this that should at least be passable, the ones from the Cannibal Corpse customs currently in my previews folder should be adequate (maybe turn down the gain on the overdrive pedal on bass, though) for both guitars and bass. Second, you should always include riff repeater sections in your customs. Right click on the beat where the instruments come in, make a section called "intro" (make sure the phrase box is checked), then every few measures after that (I usually do 4 or 8), make a section called anything (I usually just do "riff"). This isn't the most technical song so it might not really need too many sections, but it's a good habit to get into. Third, when I unpacked this, the DLC key was just "ghgeek20". This needs to be unique and won't satisfy that if you make multiple songs which will cause conflicts in the game. You should name them something specific including some part of the band and song names. Fourth, the sync is kind of weird, as the notes stop when there is still about a beats worth of music left to play. It also doesn't look beat synced with notes grid-snapped, which is sometimes problematic (with how RR or DD works) and/or annoying (hard to tell where the notes should be in relation to the beats). Most modern metal is recorded to click tracks so it's usually quite easy to beat sync them. Sorry about them mistakes, I will take this down and work on the cdlc and reupload. Thank you for the feedback |